Feedback Release 144

Discussion in 'Discussions on Current Topics' started by teddy.bear, Feb 10, 2015.

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  1. dartoky

    dartoky Forum Apprentice

    has anyone noticed the reduction on archers/mage damage to less than 50%? it possible for someone with 800-1000 damage, to make 100-200 damage on same level monsters?
  2. Bearer-of-Death

    Bearer-of-Death Exceptional Talent

    Yes, I have SW 41 with 837 min base damage and my chain lighting does 137 damage in OoB (without critical + 33% charged damage).
    When AM sales are low, they reduce the damage inflicted or raise the health/resistance on mobs, this way the P2P class have to buy more AM to buy gems or red ess.

    This isn't the 1st time they did this and it won't be the last time neither.
    Just go farm at lower lvl's for the time being and when the dev team decides to put everything back to normal...then you can return.
    dartoky likes this.
  3. Piipero

    Piipero Junior Expert

    Hmpf.. noticed in pvp that even though with then new and cool 1 sec cool down thingy instead of full one when getting stunned while executing a talent I still got my iron dwarf on a full cool down due to a stun without getting it executed. nice fixing
  4. multitoonz

    multitoonz Forum Great Master

    144 is by far one of the most useless patches ever. As usual.
    Group finder..really? So I log on and look at groups in KH and there are maybe close to 200, (you can scroll forever and never reach the end of the list), and every group had 1...ONE person in it. Boy golly gee, doesn't THAT make a ton of sense. So the fact that people can find a group to join is moot because everyone wants their own group because apparently they all have control issues and need to be group leader. Stupidest game addition ever. The only positive about the group finder page is the ability to block requests. Now if you'd put a Block Whispers option in game, that would be awesome.
    Removed ess from, just incredibly stupid move. The only people who cried about essence being used were the twinks hiding behind higher level friends and guildies to glyph up or those too cheap to drop $5 in here once in awhile and buy some. All to make PvP "fairer"...LOL. Um, fix the balancing system, THAT would make PvP "fairer". Some level 20 KoTO f2p twink got killed by a lvl 18 p2p legionnaire who used red and it's soooooooo unfair. Yeah sure, that makes sense.
    And with all the lacking game issues like new knowledge, fame, etc, which have been asked for, for well over a year now, patches like 144 and the coming 145, (another useless nothing but fluff patch), are more important.
    dartoky likes this.
  5. oscarB68

    oscarB68 Forum Greenhorn

    I am having trouble with my weapons not firing where aimed. The character will turn around and fire away from attackers.
  6. silverseas

    silverseas Count Count

    After a few more days of messing around with the group feature, I'd actually like to request the addition of one more button at the bottom of the social menu for the group leader--a disband button. With one click, all members are instantly kicked, including the leader, and the group is dissolved. Group members are notified that their group is disbanded.

    Overall, I think this might help with the problem of ghostly one person groups clogging up the group finder. But as well, it prevents any ill feelings of "why did you kick me, what did I do wrong" that I've seen occur when someone got kicked. Generally, I notice that when the group leader wants to "disband," it is currently the norm just to quit the group, followed by the remaining online members, until there's just one person left, and said person might happen to be offline and inherit the ghostly group that's filling the group finder up.
    BigPapa, DesertKoala and _Baragain_ like this.
  7. [whoknows]

    [whoknows] Forum Greenhorn

    Oh I had that problem as well but I thought that just lag. Also the dwarfs machine gun turret seems to fail to appear half the time I use it. Not sure of this is bug from this patch or something earlier since I only started playing DSO again recently
  8. MegaNuker

    MegaNuker Forum Ambassador

    I can confirm the turret issue is from lag. The timer never does anything just like when I get lag with lightning strike. I can do unlimited lightning strike but only if the timer and mana are used does it do any damage.
  9. spiro_spula

    spiro_spula Forum Connoisseur

    The group finder reveals how many low level characters are gapping, with whom and where. It's a lot 8)
  10. MegaNuker

    MegaNuker Forum Ambassador

    Yes this does show who has an xp blocker and it can help others that want to play the game this way.
  11. Gitanausate

    Gitanausate Forum Greenhorn

    hawe big lag in the game after 144 realys inposible to play PVP only farming litbit beter pls fix this stupid lagg!!!!!
  12. .Baraba.

    .Baraba. Advanced

    Removing the ess of PvP is nonsense. Much bigger problem is that the system itself is wrong. Do you really think that lvl16 novice centurion can fight with lvl20 k.o.t.o.? Or that lvl45 centurion has a chance against lvl45 flag bearer?

    All talk about removing HP from PvP is also nonsense. Many players uses proven technique to kill only the main boss to quickly gather GOP for items upgrade. This method allows them to obtained a large number GOP in a short time but the drop of HPots in that case is poor. Farming the whole map gives much smaller number of GOP per minuts of play but player get all other items... and among them a large number of HPots.

    So if HPots are removed from PvP you will only be in favor of those who use this trick to farm main boss for GOP.

    Next will probably be a talk about a change in PvP game that counts who inflicted more dmg to opponent and not who killed him in order to avoid abduction of a kill.
  13. Darwarren

    Darwarren Count Count

    Do you really think that lvl16 novice centurion can fight with lvl20 k.o.t.o.? Or that lvl45 centurion has a chance against lvl45 flag bearer?

    Yes, I do think they can fight, and have a chance. I've seen it happen a lot. It takes more than a title to put up a good fight, or to win.

    Some players with boss skills and gear just never got into the whole PvP thing until late. I was topped-out in experience when I started PvP. It didn't stop me from making Marshal.

    Some players with experience have let the toons decay; some can't handle the limits on essence. They are vulnerable. Some players are off their game and lose. Some players forget their gear, or to set their skills for pvp, with disasterous results. Some players try new things, and they fail miserably. Some only play as self-centered individuals, out for #1, and lose to good team play. The list goes on.

    Sometimes they will do nothing wrong, and still lose.
    Besides, if you never play, you will never learn what works and what doesn't. No play, no skill.
    BigPapa likes this.
  14. MoonWhysper

    MoonWhysper Forum Apprentice

    I haven't been able to enter the Eternal Grove in a group either... Definitely difficult for me to kill that bear on my own... had to wait until I could level up and get the armor bonus from the priest in the Resistance Command Center to give me a fighting chance...
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