Feedback Release 211

Discussion in 'Discussions on Current Topics' started by Sunlight, Jul 10, 2018.

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  1. couda22

    couda22 Forum Commissioner

    Materi Prism does not drop on map1 of Q2 (it is bug). It drops on map2 and from Arachna.
  2. thouvou000

    thouvou000 Forum Expert

    So, this release is worse than i expected, when it comes to PWs. What the hell did you do to the bosses? Are you nuts? 20% more hit points per difficulty? That was really an uncalled-for-change. Who asked you to do this? The feedback? The feedback was talking about how difficult PWs became and especially for new players and what did you do? You just made bosses super hard for all, not only for new players. If a player like me who has max crit dmg, almost max crit rate and 25k min damage wastes so much time doing inf2 runs, how much time will weaker players need and also how much time will an inf3 run take? Do you even know how much time it took the players to do the leaderboards, let alone being on top? And lets say you wanted to make the game harder, right? Where are the rewards? Because when you make the game harder the quality and quantity of rewards must go up accordingly. Where is that exactly? All i see is my favorite game being ruined by making it more and more difficult, without increasing the rewards. Instead you release worthless events like the upcoming all for one, which was criticized heavily for how bad it is, or the upcoming anniversary event, which for no reason you made it worse by introducing worthless challenges with useless rewards. Where are the motives for new players to try this game? Where are the motives for olders players to not leave this game because it has become so boring?
    You, the devs, better do something good fast because within the 2nd half of 2018 and mostly in 2019 new and way better rpgs are coming and oh trust me, the players that will switch to those games are alot, dont think of players as stupid enough to stay in a game that gets no improvements at all. Cheers
  3. HellenicMacedonian

    HellenicMacedonian Active Author

    Ηe is right
  4. Sunlight

    Sunlight User

    Hey there @couda22 ,
    Known issue. It'll be fixed with Release 212.
  5. sargon234

    sargon234 Commander of the Forum

    The least the developers can do in their laziness is fix the annoying bugs they introduced and they introduces a lot of them lately

    granted they aren't the same as the big bugs of the past, but they annoying and mildly game breaking
  6. dkarl

    dkarl Forum Duke

    Level 52 toon in Normal mode in Deeps of Demise, the version of the room with the Greedy Goblin and flaming squares … I wore him down, might have even killed him, when suddenly his health bar jumped back to 100%
  7. Dragonnns

    Dragonnns Count Count

    I have noticed that when killing mobs and using a skill that targets one monster, when I move my mouse to the next monster, the health bar for the now-dead monster is the one that displays. The only way to change it is to let go of the mouse and re-target the next monster. It isn't an end-of-the-world bug but sometimes I'm hunting for a specific monster in the mob and it is irritating to not be shooting whilst hunting for it.
  8. Shansurri

    Shansurri Active Author

    Sorry, I don't have time to go back through 7 pages of comments to see if this was stated. The Full Moon event leaders do not count for dailies. Any 'blue' leader makes the sound when it is killed that indicates it is a leader, but there is no corresponding value for it in the dailies. Just to clarify, that means that anyone running the event without using the bloodmoon map gets exactly zero leaders, unless they go to the mines and kill Geitur, who ironically counts as one leader. That's it.
  9. Paavelsons

    Paavelsons Regular

    started to do paralell worlds again started from fatal ofc then to inf2 q1. and im just EDIT why i need why we need to craft and see so much hard time to craft end game gear to reach end game stats and just not to have fun at all at end game. its unbelivable hard to kill end bosses, map mobs hits aswell too hard thats start from fatal. like this wisdom tree is utter bs nosense idea to confuse us to ah wak it i call it quits, too much euros to game to earn great stats and i can see my powerfulness on painful to fatal mode.

    make pw like it was R210

    this is so bad. some might tell on grup better. no it isnt. mobs and bosses get every grpp member added 20-30% resistance and armor.
    and im no mood to sit on computer 2 hours for 1 hour materi buff.
    fix game please. im already looking another better game where i can feel if i spend my money. and here bugpoint just takes it basicaly without consent and mute everyone not to talk about. it. ofc doesnt care about costumers at all. see how quiet forums are.
    only moderators doing theyrs jobs.

    think you devs trhow us wisdom tree and all good. its even worser. without run speed its all same thatn was 209 expect its harder now.
    Last edited by moderator: Jul 31, 2018
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