show what you have

Discussion in 'Dragonknights' started by Spyke00, Dec 26, 2013.

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  1. _Baragain_

    _Baragain_ Living Forum Legend

    Simplest reason? I only have 2x 3.5/4 torsos and 1x 3.5/4 belt. I want to have at least one more torso and two more belts before I craft the "worst" into a unique so that I can continue pursuing a 4/4 of each. Eventually, I plan on crafting a pair of 120% HPotI boots with my Bellicose boots after I make the switch to Helmet/Boots/Ring, but other than my boots and cape (and torso/belt, obviously), the rest is crafted with at least a placeholder. I just got a T6 Medusa amulet with a gold resistance line, but it's HP is only about 35 from the minimum, so I'm not in any rush to craft it (until I have an appropriate placeholder unique to go into it, at the very least). I still dream about the day when she drops me a double gold line version. :D
    Lucky you. I missed those events due to my temporary absence and I'm still feeling it to this day.
    The part that bugs me is how low the HP is. It's unique value is not good enough to justify it's HP being nearly 1k lower than a comparable ring. The only reason it will continue to have a place in my build is because I am considering a Q7 build and the gloves will be otherwise occupied.

    Over all, not a bad build. A little squishy, but that is the nature of a 2H build until you get the gems to support it. Would I also be correct in assuming that your Wisdom is still a work in progress? If so, then that will help plenty. I know I'm telling you something you already know, but that crit and crit damage are what is holding you back at the moment. A %Crit helmet could go a long way towards fixing that.

    Good luck with your non-traditional build. It will never be as strong as the Q7 or Q4 builds, but, as I was recently reminded by someone, "fun" and "enjoyment" of a build is not something that can be easily quantified or calculated.
     
    thebearreturns likes this.
  2. Phyrix

    Phyrix Count Count


    My hp touched 60k in December that was due to 10 wisdom in hp and 10 in attack speed.
    As for the rings dont worry about that I have plenty rings to craft into my rings (3)
    The 3 rings I have 2 is 2/2 1 is 3/1 none of them are perfect yet.
    But they are good enough to be crafted and then using that boost craft later again.
    I am well aware that I sacrificed a lot for that damage and speed and believe me the moment I have the prestine core, I will be able to craft my adornment, I calculated and it will boost my critical hitrate by exactly 2880.
    However I will lose 7% speed, but I can make that up in other ways.
    I also have 2 helmets that can be crafted into my dragan helmet that will boost my critical hitrate even more, however unlike you who hastened their draken core count I was busy farming solid cores to up my weapon.
    I have enough to do either my helmet or my adornment but not both, my torso is already crafted too. I will need more draken core to soul core it to the t6 I will be buying after endlessly farming drakens.
    If I do not opt for the q9 set I will be able to use the cube ring and just craft it, that will not only boost hp and cd but also my armor.
    I am kind of torn into which direction to go but I will know for sure once I have crafted my adornment.
    If I opt to stick with Q2 for the time being however I will definitely be opting for it on a much higher tier, that too will boost my hp significantly, in comparison to the t1 I currently use just for speed.

    As for wisdom I bought myself to lvl55 in September of last year
     
    Last edited: Feb 26, 2018
  3. bLaind

    bLaind Forum Baron

    Which one would you guys use/craft?
    [​IMG]
    I'd go down to 40k HP if I were to use the mortis ring :oops:.
     
    Last edited: Mar 17, 2018
  4. Phyrix

    Phyrix Count Count

    Update on my build and yes I need a ton of glyphs.
    And now cd after lb.
    [​IMG]
     
    Morinphen, cdeepal and Zoltan like this.
  5. SebastianSteam

    SebastianSteam Forum Greenhorn

    Stats 8.3.2018

    Little update finally change weapon to q7 and crafting some usefull weapon. :) Bad resistance is from T0 belt... After next event would be better...

    Rings/Amulet are 3/1 (this is reason for low crit. dmg). I'm working on better ones. Lots of my items is average craft because i dont have luck with crafting table... :D :D :D

    [​IMG]
     
    thebearreturns and cdeepal like this.
  6. Phyrix

    Phyrix Count Count

    Makes me smile.
    Now we have payernoob, dregic and drhorrible on the thread :D
    Ugh I can post my current stats I got my lb rewards, have a craft and am gonna use it on t6 q4 once I can buy it a week from now.
    You will all scream nooooo, coz its an imperfect 2/2 but I love it for now for farming it will work great will allow me to farm gold lines much easier, my damage will only be around 21k, my crit has gone up to 62.88% but I will need to craft my Dragan helm which will only happen after dtu, other than crafting my weapon by Sunday my stats wont get much better till I have acquired 400 solid cores for agathons lost ring.
    I also have a new better torso thats an imperfect 3/1 will push my damage a little further but I can either craft it into a t5 or t6 witch seeker torso or into the t4 I currently have and just tier the t4 but that will cost more, so will see what I can get.
    Anyways, once my accumulated total damage is great iow q4 mace 2 parts medusa 3 parts witch seeker 3 parts dragan and 2 parts magotina and kera, I will make a video and post the kill time based on damage at that stage and compare it with a comparative q7 build
     
  7. _Baragain_

    _Baragain_ Living Forum Legend

    I'm still using a 2/2 T2 legendary axe and not too many people would call me a noob. It is all a matter of time, patience, and luck. Keep pushing on.
     
  8. Phyrix

    Phyrix Count Count

    I will always push on.
    Looked at the machine axe btw and yes it has more crit than the dune axe.
    I only suggested the dune axe because you can tier it while your current axe cannot be tiered.
    you said you have 600 dmg with it.
    Calculated you will prob have 22 to 24k dmg on a mace on t6 lvl60
     
  9. _Baragain_

    _Baragain_ Living Forum Legend

    Every so often, my stats take a really nice leap forward. These things usually happen after a really nice craft. In this case, I crafted two placeholders (58% CD amulet/ 111% HP boots) and a semi-permanent belt (38% Dam). This placeholders were nice enough to prompt me to replace all three items with transfer crafted uniques. I knew that would be a serious gain for my defensive stats and through it all, my goal was to mitigate any loss to my offenses. Until I got lucky with the belt craft, I was pretty sure I was going to lose a small amount of crit in exchange for a bit of speed. The belt craft convinced me to use the bear belt which actually brought me out ahead in the crit department.

    Here is the change:
    +224 Damage
    +0.084 Speed
    +8890 HP

    -32 Armor
    -0.14 Block Strength

    +985 Crit
    -1.19% Crit Damage
    +3057 Fire/Poison/Andermagic Resistance, +3355 Ice, +4526 Lightning Resist

    The "losses" are pretty negligible compared to the gains, making this one of the most significant defensive improvements to my build since I resumed playing in September. Now if only I could get a 4/4 weapon to craft...
    Well, here's the part you actually want to see:

    Before:
    [​IMG]

    After:
    [​IMG]

    P.S. I think I'm getting pretty close to the max damage I can reach with a T2 2/2 legendary axe. The max damage line is only 565, so a nice hammer could easily give me another 450-475 max damage to be multiplied by all those wonderful damage multipliers.
     
    Last edited: Mar 16, 2018
  10. Phyrix

    Phyrix Count Count

    A tiny update yet leaps and bounds
    [​IMG]
     
  11. heror

    heror Forum Baron

    You are using dark pauldrons too , you are a man of culture aswell :)
     
  12. _Baragain_

    _Baragain_ Living Forum Legend

    I really like them. 899 crit at LVL 60 is an awesome unique value which allows you both offense and defense. The only other really good unique pauldrons for offense is the Witch Seeker ones, but you can't craft them without losing their offensive benefited, thereby forcing you to sacrifice potential defense in the form of %Armor and %Resistance lines. I've never been a fan of % max damage either since it makes the damage much more variable. That is why I'm looking at getting the Heart of Darkness at LVL 55 the next time Gnob is selling it and eventually working them up to T4-T6.

    Now for a little math as to why I like this build:
    With the 2/5 set bonus and all the other items I currently have, I'd be able to reach 50.5%+12%+10%+10%+7.5%+6%+1%=97% extra crit. That means I'd only need 25600/1.97=12995~13000 crit from other sources to reach 80% on Infernal III. With an improved helmet, that number could drop to about 12700 base crit. Either way, that is 2x1550 from T6 rings, 2x~899 from the two Darkness items, 599 from the Bear belt and a decoration. Given the crit from the other items, a Decoration needs to provide 13000-(2x1550)-(2x899)-599=7503 so round that to 7500. With my latest %CRotI decoration, that is 3373 crit from the decoration's base crit and onyxes. If the decoration has 1550, then that is just 1828 from onyxes which is only about 3xRoyal onyxes. That leaves room for two Royal Sapphires. With the improved helmet I eventually plan to craft, I'd imagine being able to reach 80% crit rate without too much issue, even after T7 gets released and I have a chance to upgrade my items to T7.

    That build also has decent damage. These include +84% weapon damage, 300% (or more) Damage on this Item for the weapon, and +131-133% damage. Rough estimation, this would be about 20.3k-25.5k damage with a 5.2k damage gap. While this may seem low compared to the builds with 30k+, that comes from 22% max damage and an extra 14%-15% from the pauldrons, but at the expense of a ton of crit/speed and a much larger damage gap (8k+). My 25k damage/80% crit build will also have 2.1x attack speed. In time, I may drop my speed some and raise my damage with a hybrid helmet (allowing me to trade sapphires for onyxes and trading %crit line for %damage lines on the helmet), but I'm never going to give up on having an 80% crit rate build if I can help it.
     
    bLaind and Rhysingstar like this.
  13. Rhysingstar

    Rhysingstar Forum Ambassador

    So that means you get to go 4xIDOTI on your Bearach hammer... Interesting build concept.
     
  14. Phyrix

    Phyrix Count Count

    Good build concept, I am considering the bear belt at the moment, however should I choose the bearach belt I will still get witch seeker puldrons 1 for the damage and 2 not to lose the 11% attack speed.
    Thus I will gain the damage from the pouldrons and the crit and set bonus from the belt.
    Considering the boots I wear I can also afford the helm to be crafted 2/2 which is what I am eyeing at the moment.
    All in all this will give me more base damage more crit and set bonuses.
     
  15. _Baragain_

    _Baragain_ Living Forum Legend

    The choice of Bearach's 2H is still up in the air. I did the rough work on an deeper analysis of the Q4/Q9 sets working in tandem for a single target (boss) and found that it is rather close in terms of efficiency compared to the Herald set when using reds with both, but once you consider the lower essences, the Herald set is superior. There are also a couple issues with the Medusa set that make it less desirable than I'd hoped including:
    1. The Malicious Water's DoT does not stack with itself, thus giving you 20 seconds of DoT instead of 30 seconds.
    2. Malicious Water doesn't crit and is based off of damage, just like a SM's turret. For a build like mine that is heavily centered around crit and high crit damage, this is a deal breaker.
    3. The set is buggy and doesn't always activate against mobs.
    4. Sometimes the water balls are targeted by bosses' meteors, When you have the Malicious Waters in multiple locations around the boss because you are moving while you fight, it can sometimes make it very dangerous to stand by the boss you are trying to kill.

    The more time goes on, the more I'm leaning towards the Herald set. I really wish we could get another 2H set that isn't 2H Sword based (Dragan, Bloodmage). I'd even be curious to see an axe based one so I could run the numbers against a serious 2H axe set (not the Mechanical set or one of the Merchant sets). Legend is still out there as an old world drop unique that could use a serious update to the new style and show us what a 2H axe could really do.
     
    thebearreturns and bLaind like this.
  16. Phyrix

    Phyrix Count Count



    I have looked at legend in the past and it seems they will have to put idoti on it as the only enchantment but I wonder what the unique values will be.

    In regards to bearach/medusa set combo do not underestimate the 1198 more crit you get plus the 7.5%
    This allows you to put 2x dmg on your helm without losing crit
    so that is 20% increased damage in all attacks I might even attempt to push for a 3x dmg 1x crit but will look at results once I have the belt too.
    20 to 30% increased permanent damage plus the damage from the spheres and the set bonus from the bear makes it a more powerful set than you would think, you did not calculate more damage on helm as compared to having 4x crit on helm
     
    Last edited: Mar 22, 2018
  17. _Baragain_

    _Baragain_ Living Forum Legend

    As said, it was the preliminary look. I'll do the deeper look before I pull the trigger on either weapon.
     
  18. Hildur

    Hildur Forum Greenhorn

    Has anyone considered the Bearer of corruption 2h axe from Balor?
     
  19. Phyrix

    Phyrix Count Count

    [​IMG]
    Well my problem is you have to use a skill to activate it and the charges is no longer 100 from word go
     
  20. Phyrix

    Phyrix Count Count

    Ok me and a ranger friend has been looking at my crits vs his, apparently his crits is much smaller than mine but his cd is a lot higher than mine also his damage is 1k more than mine currently.
    How to explain this?


    As you can see the very first hit is 27632 and every other hit is much higher
    nvm the solved prob of the RA the question still remains is it some kind of armor break?
    I tested it without the spheres thinking they might have an impact, and the answer is no and it still happens, first hit is lower and all hits after is much higher
     
    Last edited: Mar 30, 2018