Slow synching my characters lvls to monsters and areas?

Discussion in 'General Archive' started by XenaGirl90, Jun 27, 2015.

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  1. XenaGirl90

    XenaGirl90 Advanced

    So i've noticed this for a while on and off and my characters don't sync up fast enough to the dungeons and any areas with monsters, it will keep areas and monsters difficult for a few days or up to a week until it finally syncs up and recongizes i'm stronger than the monsters now and i can move onto the next area properly, the game just doesn't recognize i've leveled up and have more damage and better armour sometimes... is this intentional? or is it a glitch?. It's not my internet as my internet was already fast and it just got upgraded to a faster package. Not only that but it throws off what armour drops as well, which is too low for my lvl.
     
    Last edited: Jun 28, 2015
  2. Morinphen

    Morinphen Forum Overlooker

    It must be a glitch. What maps are you talking about, exactly? Because up until Atlantis Above Water, one could technically roam free, despite the level (I've seen a lv8 in Jarlshofn once, for instance).
     
  3. trakilaki

    trakilaki Living Forum Legend

    Can you explain bit more and precisely?
    What happens ... where ... etc.
     
  4. awaroa

    awaroa Advanced


    the first restrictions start at harolds for this you need lvl 25
     
  5. Morinphen

    Morinphen Forum Overlooker

    It does? Must've missed it... because if I remember right, I waited a bit before going to those bosses when my character was little (because obviously I couldn't solo them right away). I was talking about the maps that require certain quests, given at specific levels, in order to go through (again, such as Atlantis Above Water, Andrakasch, Thunder Crest, Stalgard).
     
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