Unique Gear Thread for DK's.

Discussion in 'General Archive' started by Callisto, Nov 27, 2013.

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  1. tonariway

    tonariway Forum Apprentice

    Sharing my stats... any advice is welcome.
    Although, I'm not really thinking about improvements nowadays.
    For a note, my wisdom is only 43lvl... Too lazy to do my dailies :eek:

    [​IMG]

    And the current bow I'm using:

    [​IMG]
     
  2. eedman86

    eedman86 Junior Expert

    With the announcement about crafting 2.0, your dream is on the verge of turning into reality :p . Items on my wish list are 2xdmg and 2x%dmg bow and 4xspeed gloves.
    I have already started collecting items as low as greens. XD
     
    trakilaki likes this.
  3. ekant1992

    ekant1992 Padavan

    It will take ages to get the right item from green to legen

    image you want a 4 times speed glove , then you will have to

    1)Find 4 greens with just speed
    2)Craft blue till you get the 2nd enchantment as speed (as only 1 enchantment will get copied)
    3)Craft 3 more such blues(with 2 speed enchantment on them)
    4)Now use these blues to craft an exo till you get the third enchantment on it as speed
    5)Craft 3 more such exo
    6)Craft a legend till the fourth line is speed

    Also as the enchantment type and value both will be copied from of the incredient's enchantments (well this is what i concluded from the statement x random enchantments from the ingredients) you have to ensure the values are all decent aswell.


    Be prepared from the ultimate green item and gold grind fest :D and also we need more inventory space for such crafting :p
     
  4. eedman86

    eedman86 Junior Expert

    Well if reverting the crafting process is possible then I think its worth it. I do know that it takes 64 green items to make one legendary item but if I get a good blue or pink item with desirable stats then it would drastically reduce the number.
    I'm not sure about it but I'm assuming that only the enchantment type will be taken from the ingredients but the final product will have random value of the random enchantment type selected from the ingredients.
     
  5. ekant1992

    ekant1992 Padavan

    Straight from the post

    If you read closely , you'll see that it will pick random enchantment(s) not just the enchantment type(s). Atleast that's what the sentences i marked in the above quoted post means.
     
    eedman86 likes this.
  6. trakilaki

    trakilaki Living Forum Legend

    With crafting 2.0 my dream got bigger ... My aim now is +30% attack speed and +85% weapon damage :cool:
     
    mrmlja, _Baragain_ and eedman86 like this.
  7. Troneck86

    Troneck86 Forum Great Master

    The only thing I've found with regards to that is +30% attack speed. It's crazy how easy it is for the other 3 classes to get big % damage lines on weapons. I swear critical hit rate has a higher chance on ranger weapons than the other classes :(.
     
    trakilaki likes this.
  8. trakilaki

    trakilaki Living Forum Legend

    9 out of 10 bows got crit. hit enchantments XD
     
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  9. Troneck86

    Troneck86 Forum Great Master

    This is what I'm working with these days. Best I can find out of 100's of bows.

    [​IMG]
     
    Morinphen likes this.
  10. trakilaki

    trakilaki Living Forum Legend

    BTW ... I forgot to mention ... short bows are having higher chance of getting higher %weapon damage than longbows ... which is sad knowing that %weapon damage is not that good option for shortbows because of the lower base stats.
     
    mrmlja likes this.
  11. Wllf

    Wllf Advanced

  12. Novadude

    Novadude Commander of the Forum

    Actually, the rings can be combines - three tier 1 rings of the same type and a transformation fragment from the materi frag merchant can be combined into a tier 2 ring with higher stats on the workbench. I think russian players have the tier 2 stats but i don't know where it is.

    Edit: I just checked the wiki and it looks like they have the stats of the tier 2 rings - see balor's ring here

    http://drakensangonline.wikia.com/wiki/Balor's_Ring_of_Chaos
     
  13. Wllf

    Wllf Advanced

    Here I talked about Tier 3 rings, meaning that I am aware of the fact that you can combine them. There is a link in the post to the wiki page where they display tier 3 rings.
    Sorry for the confusion :)
     
  14. Wllf

    Wllf Advanced

    Wisdom, Speed bonus on Weapon Adornment, Sapphires, Gloves, Set Bonus...
    There are many more but I do not know them.
     
  15. Wllf

    Wllf Advanced

    I would only go 1x Speed, to not sacrifice as much damage. Otherwise sounds pretty solid to me. :)

    -----Merge-----

    My little F2P 4-Month-Old. He is not that good I know, but he is improving. Any suggestions very welcome. Keep in mind I have him for PVP , and so I have no desire to level.
    [​IMG]
     
    Last edited by moderator: Mar 26, 2016
  16. eedman86

    eedman86 Junior Expert

    What Tier 3 rings are you talking about? Rings from parallel world bosses can only be crafted to tier 2 and no higher. That is why even fatal mode bosses drop tier 1 ring. You'll need 3 of the same rings + an enhancement costing 30,000 Materi Fragments (don't know if they increased/decreased it) to get tier 1 ring to tier 2.
     
    trakilaki likes this.
  17. trakilaki

    trakilaki Living Forum Legend

    ATM I am at ~1.8 attack speed (I can go bit higher but it doesn't help me with the next break point).

    Remember ... my goal is to achieve 2.00 (or higher) attack speed without spending a single point from the knowledge tree.
    Lets take this case:
    longbow with 30% attack speed (from 2 enchantments) + gloves with 30% attack speed + 5x 14% royal sapphires (ATM I have 4x royal and 1x sacred sapphire) + this or this pet (I am using the raptor 5%)

    That would be 1.05 attack speed from all enchantments ... and 0.3 from the bow
    I am using this formula (you can use different but i like this one because i made it XD):

    (weapon's base attack speed + (weapon's base attack speed * sum of all attack speed boosts)) = attack speed
    (attack speed * weapon's attack speed enchantment) = bonus(multiplier)
    attack speed + bonus = total attack speed (attack/second)

    that is:

    (0.8333333333333334 + (0.8333333333333334 * 1.05))
    = 0.8333333333333334 + 0.8750000000000001 = 1.708333333333333

    1.708333333333333 * 0.3 = 0.5124999999999999

    1.708333333333333 + 0.5124999999999999 = 2.220833333333333

    this way I would get 2.220833333333333 attack speed with my Armor of Darkness without the gloves

    BUT ... if you are using Witch Chaser (which I never will) you should get even higher attack speed ... that is 1.161 attack speed from the gear

    that is:

    (0.8333333333333334 + (0.8333333333333334 * 1.161))
    = 0.8333333333333334 + 0.9675000000000001 = 1.800833333333333

    1.800833333333333 * 0.3 = 0.5402499999999999

    1.800833333333333 + 0.5402499999999999 = 2.341083333333333

    In other words ... you have a room for using gloves with less attack speed than 30% and longbow with little bit less than 30% weapon attack speed enchantments.

    That is my goal. XD
     
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  18. eedman86

    eedman86 Junior Expert

    Hmm so I'm guessing you don't use the 10 point wisdom talent "Increased Weapon Damage" which reduces the speed by 10%?
     
  19. trakilaki

    trakilaki Living Forum Legend

    That skill is not calculated in the example ... but there should be enough attack speed to get to 2.00 even if selected.


    EDIT: It should be probably ~2.1 with the first example ... even if the skill is selected.
     
    Last edited: Mar 26, 2016
    mrmlja and eedman86 like this.
  20. trakilaki

    trakilaki Living Forum Legend