Uniques I would like to see in Drakensang

Discussion in 'Creative Corner' started by Phyrix, Aug 22, 2018.

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  1. Phyrix

    Phyrix Forum Duke

    I made this editing a sheet on the wiki however I would love to see this in the game
    Typo on the weapon type
    And of course my pride and joy devastator
    Last edited: Aug 23, 2018
    vegetadavid, meurerplay and Arr like this.
  2. Moot

    Moot Active Author

    Why in the bloody hell would Legend be a p2w item? It has been a pretty common drop way before premium subscription existed in this game.
  3. Phyrix

    Phyrix Forum Duke

    thats a typo...
    Used premium hammer as a template
    You have my sincere apologies
    Also made this bow
    Last edited: Aug 23, 2018
    Moot, meurerplay and Hetsunien like this.
  4. KingKrazy1

    KingKrazy1 Active Author

    I really like what you are suggesting here. Specifically, I like the additional % ice damage. I think there should be a new feature in the game where all weapons can be upgraded to have something like this.
  5. Arr

    Arr Forum Expert

    here is mine :)

    Last edited: Aug 24, 2018
    meurerplay likes this.
  6. Hetsunien

    Hetsunien Padavan

    I like this idea! @Devs give me something like this please.

    BTW, Can I have my own weapon too?

    Unique Item, Tier 6

    (Main Hand, Shortbow)
    Item Level: 55

    +(269-341) - (345-417) Damage
    1.18 Attacks per second
    1040 - 1320 Critical hit rate

    60.0 - 110.0% increased damage on this item
    21.0 - 31.0% faster attack speed

    41.0 increased critical hit rate on this item
    50% Increased damage when "Adrenaline" is active.
    Arr likes this.
  7. Phyrix

    Phyrix Forum Duke

    this is a pretty cool idea will try to "make" one :)
    Btw just did the sargon set
    [​IMG] [​IMG] [​IMG]
    Hetsunien likes this.
  8. ΣMiwel

    ΣMiwel Forum Veteran

    If it's a longbow, where's the conc. cost reduction? Oh, wait, longbows are 1h.

    Anyways, I don't consider adding more gear to the premium shop is a good idea. When it comes to world drops, PW sets and event sets however, I'm confident we need new ones that would be at the same time usable.

    Sargon's Shield should have base stats like the Wolfslayer's shield, since this is an offensive set and for other classes an offensive item is in that place. Also the enchantments should resemble that shield.

    And since the topic of uniques is here, I think that the unique axes should have varied crit rate in the base value (just like regular axes do) and the crit rate should scale with the item tier.
    Predator simply has to be converted into a longbow... and problem solved.
  9. Phyrix

    Phyrix Forum Duke

    I made some mistakes on the bow
    It should say siege bow
    Also regarding prem shop only added weapon would be zeal weapon and only ofc on prem day the rest is typos I made <-noob mistakes
  10. _Baragain_

    _Baragain_ Living Forum Legend

    This one should be Armor/Block Rate/Crit like the Golden Dragon Shield. The Sargon set was always offense oriented instead of defense oriented.
  11. callme0216

    callme0216 Advanced

    You should make one which says this in the item goldline:

    "Force the Developers to listen the community's feedback about the recent changes"

    I would use it.
    KingKrazy1 likes this.
  12. Aslandroth

    Aslandroth Advanced

    I love the idea of more stuff. It doesn't have to be better than what is currently available, just different. Different but equal. Right now, the players are pigeon holed into a relative short list of selections for "top builds". I would like to see some complexity, and the ability to truly customize a build. Currently, with the popular builds, there are known attacks and known defenses for those of you who love PvP. How cool would it be if you had to think on the fly, how to attack or defend, not just a different class, but all the classes in multiple possible gear configurations. I would love to see all the deprecated sets returned, with updated stats (not the bogus updates you get from the refiners) and set bonuses.
    So much is said about fixing PvP; you could do that with a wider variety of choices rather than nerf + nerf + nerf + tears + more nerf. Make it hard to decide what to build, make both 1H and 2H viable options for ALL classes and PvP is half way to the finish line. This isn't rocket science.
    KingKrazy1 likes this.
  13. Phyrix

    Phyrix Forum Duke

    Apologies Mods
    I will require a bump up over here and a merge xD

    The idea behind berserking is a fascinating concept
    In the thread dks and their woes I have expressed an idea of mine
    But how does one balance it, to be fair for all classes?
    How does one create a set that is in equilibrium with something like Q7 but does not destroy it so that it is something players can work on?
    Can you believe it?
    Can you believe that dks is so far behind in skill damage that if you increase our skill damage by 50% it is still 60% lower than a ranger or a mage.
    It is just insane.
    Granted we do have banner of war though.
    Thing is if I just use % damage on this proposed set of mine and just % attack speed it will never get close to q7 in terms of raw damage performance.
    Last edited: Sep 27, 2019

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