Unity

Discussion in 'General Archive' started by UnkownOutsider, May 17, 2014.

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  1. UnkownOutsider

    UnkownOutsider Forum Apprentice

    What if..now hear me out...we had some kind of "special skill" that if executed properly, would be a group multiplier of something with animation..etc

    For example.

    Say your in 3 person group in pw or event or w/e... 1 dk,1 sw,1 ranger
    all within +/-5 lvls of each other.

    you are at boss, or a big mob...

    All you weavers know that if working with a good dk, you wait for his "ring of fire" and then let loose singularity on top..more dmg right?..well what if you did this combo, and ranger uses dogs,,a crazy fire monster comes out the black hole of singularity and acts as a guardian, increasing overall dmg, burning all enemies, and stun. maybe with a cool animation.


    some others i think would be cool


    if more than 1 singularity is used (multiple sw in group) in same spot.any overlaps would be different color and dmg would increase on these overlaped spots.

    If ranger uses hawk, sw uses mind control (have to be on same enemy)...instead of hawk swooping down for a split second..what if hawk lands on enemy and starts eating at body parts!

    the list can go on about these "special skills"..I think it would be a really more fun and exciting way to make group play less of just unleashing skills..creative skills that can be unlocked only if multiple players do a certain attack on certain enemy at same time.....

    now back to the grind
     
  2. NightWalker

    NightWalker Board Analyst

    lol... way too complicated, that is going to be really hard to program and will certainly add to the lag.
     
  3. _Baragain_

    _Baragain_ Living Forum Legend

    Biggest problem is that I don't see many groups that would have the coordination to make use of these without using something like TeamSpeak or RaidCall, which would limit it to guild groups or close friends. I like the idea, but I think it would be difficult to implement.
     
    UnkownOutsider likes this.
  4. buhurrr

    buhurrr Someday Author

    What about a special ability bar or something that fills up when your team deals 500kdmg or something then we get an effect added on to your group i.e. first can be +50-100 healing/second. next level at 1mil dmg would be increase attack speed or dmg 10-15% and so on etc. Good for a long farm, or boss fight, worth thinking about i think.
     
    UnkownOutsider likes this.
  5. UnkownOutsider

    UnkownOutsider Forum Apprentice

    @nnightWalker..yo man constructive criticism works, but just saying ahh no that wont work, dosnt really do much :).... @_bargain_ ...i think this would encourage more group play, trust me you dont need team speak just to be on the same page as someone, you can "talk" by your actions...example.... when i play with my DK friends, they all know as soon as we get to boss and i throw frost nova..they unleash ring of fire then i throw singularity on top. my frost nova being the"cue" for ring of fire..yes talking makes it easyier, but thats exta programming work, gotta use what you have, maybe future version will have mic implementation to talk to guild/group...... @buhurr NOW were getting somewhere! i like that bar idea, like after 1/3 boss health if group did certain amount of dmg/per sec.. health bonus or dmg bonus or shoot even speed bonus.....All in all i know its an idea that may never see the light of day..but it worth a shoot..DSO4lyfe
     
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