What Do We Know So Far?

Discussion in 'General Forum' started by raider, Sep 10, 2020.

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  1. Phyrix

    Phyrix Forum Veteran

    Well inconsiderate of zeal buff I can assure you he is using the ghost quiver on t10 probably with crit damage runes in them
    definitely sargon bow as the unique value is numerical
    2x t10 mortis rings uncrafted and the black spider adornment
    and here is the thing if you look at the difference variation between min and max damage he is using a huge amount I would say 34% on heroes cloak and an additional 22% from 3x witch seeker pieces and then black knight amulet and dragan gloves boots and helmet gloves crafted with pure idoti and then yes this during ghost buff is the damage you get.
    dont forget he is using the fairy and physic of vigor
    and the ghost buff ofc gives him 160% increased dmg.
    and yes I can tell all that just by looking at stats
    also stating the obvious here but he would have to have full dmg jewels in helmet and 200% in idoti runes too.
    this would also mean no belt of zeal ofc
     
    Last edited: Oct 13, 2020
    rcch likes this.
  2. dforko

    dforko Forum Apprentice

    Guys, have you seen that?
    Anyone is able to verify? Does it mean we will be all naked after CE? :D
     
  3. dkarl

    dkarl Forum Great Master

    I have an old test server ranger. There are a few items in her inventory which are labeled "Legacy [quality] Item" or "Legacy Unique Item" and all have that warning.

    I stopped playing for quite awhile, so the only "legacy" items she has include:

    1. Cloak of Wisdom (from the second cloak quest line after it moved from Parallel worlds to Natural dungeons)
    2. Treasures of the Deep real world Atlantis set
    3. Several miscellaneous low-level gem holder equipment (quiver, linen shoes, warbow, drakebow)
    These will all be automatically melted at CE

    But the rest of my ranger's gear will, as far as I know, remain intact (with the additional gem slots replacing the current rune slots).

    I also have a newish test-server dwarf … none of his gear will be melted because it's all from the last few months.
     
    dforko likes this.
  4. elitecrew1031

    elitecrew1031 Regular

    Some old items will be deleted some will not. For example my mage old DoE set
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    Old dragan set and 1000 gold cloack will not be melted as well .
     
  5. Akageshi

    Akageshi Forum Duke

    This is interesting. 18(+) maps as opposed to 8 in Qaizah.
    [​IMG]
    What are those floating islands on the edge? Is that thing in the top right corner one of some sort of portals that lead to those islands? Are those islands the (+) maps? 8 of them?
    With this many maps, it could feel less grindy and less repetitive to get to the new level cap of 60, unless of course the new cap is 65, hah.
     
  6. gbit

    gbit Forum Overlooker

    In the bottom left corner there is a symbol with materi fragments... Maybe we can farm there MF or we need MF to enter in the portals to the new maps.
     
  7. sargon234

    sargon234 Forum Demigod

    Only the old legacy items will be turned into glyphs, the items that we get in the new format( 3 base values + enchatments and possible unique values) will remain where they are.
    At least it is not a copypasta from a dreadful event( i hope) like the last time.
     
  8. TwiliShadow

    TwiliShadow Count Count

    Actually, with the "can't level up any item" that comes with the CE, it's the 50+ items I have waiting on refiners that will become instantly useless that I'll have to melt that will give me many many spaces back.

    And also render a waste all the years of running for high level PW drops, that I had to get from DtU and PW on lower levels, simply because they NEVER dropped on high levels in PW. And oh so long that I've been in the process of upgrading. The last 4 of those will be a waste and will have to stay in inventory cause 3 of them already have Enchantments crafted to them. :(

    Problem is that they NEVER dropped for me on high levels, only on low levels, and I seriously (Sirius-ly) doubt that they will drop on high levels after the CE.... thus I don't see me ever getting a Herald build. I'll be forever with my trusty Bear staff and Spider adornment/boots. No Sigrismar adornment, no Dragan boots, no Herald gloves, no Herald staff.... *sigh*

    The CE at this point really looks like it's going to s.u.k. at the best Hover level.... I had plans. Been working on them a long time.... :(
     
    Last edited: Oct 15, 2020
    cigarbennett likes this.
  9. Phyrix

    Phyrix Forum Veteran

    Hold up lol, atleast till it is on test server, I beleve the crafting will work quite differently from advertised.
    I think we will transfer all to a socket specific legendary and then to a socket specific unique.
    I could be wrong but let me explain.
    Lets say you want a 10% faster attack speed line in a unique, then you take a pair of gloves grab that line and insert it into for example a legendary weapon.
    The legendary weapon will then have 3x idoti lines and a 10% attack speed line, then what you do is transfer that legendary to your unique.
    Now I could be totally wrong here. but I am not deleting legendaries I am collecting them :p

    And who told you that you cannot level items after CE?
    Firstly I anticipated this and thus proposed this the weekend:
    [​IMG]

    And even inconsiderate of what I said over the weekend past,they mentioned in the stream from Tuesday, that there will be a way to level items, it just wont be in the traditional way as we know it.

    These things "leveling items" is important because as you know there is merchant items that we would not be able to level.
    Lol I actually made a sheet with numerical unique values, and its just gotten bigger and bigger over the past week or so.
    What is interesting though is that its so accurate, that I was told I gacked the game xD
    The formula is very simple it is current base +4.5% then next is current base +4.5% it is accurate to an extent though as I do not know the second decimal value, but coincidentally this is the exact same formula for base values.
    for example a t10 level 55 weapon with 100% base = 1140 damage and according to the chart I made an item on level 73 with 100% base = 1146 damage.
    Wat I then did was go further and look at enchntments.
    Now to be 100% honest they also mentioned enchantment values will change in the stream from Tuesday.
    So but ya I am going to share some of that sheet I made and yes it has been colored so as to prevent people from thinking its hacks or db files.
    I would also like to bring to your attention the min base values is wrong ofc because there is an additional value I didnt bother to calculate.
    Numerical unique values:
    [​IMG]
    [​IMG]


    Base values (mind the min on that dmg though)
    [​IMG]
    [​IMG]

    Also note that the herald cloak has a higher crit value than normal crit cloaks.
    Also as you can see from these base values it is going to be hard for 1h builds to keep up with 2h builds and yes I have calculated over and over.
    Lets say I craft a shield with 240% idoti it will not be enough.
    reason being the absolute modifier is too small.
    Therefore I hope that we will be able to craft 300% idoti in either 1h or 2h so as to equalize the total dps.
    well 360 idoti but like I said, they said enchantment values will change.
    Anyways enjoy :p
    EDIT:
    Regarding 1h and 2h base values let me explain this
    you see lets say I had an off hand wih idoti <- melee because offensive ranged off hand should craft crit on this item and idoti in adornment
    2h has double the base of 1h
    literally where 1h can reach 2k on lvl100 2h can reach 3.7k now if even I had an item with 900 damage on off hand or adornment.
    it is still only 60% of what 2h can reach (taking into account 2h can have gems too)
    when you use 300 - 360 idoti it brings the average up to 75-80% of 2h dps.
    And it is for this reason that 2h will always be top.
    so making 1h viable the only way is to allow for 2h idoti lines to attain an equalibrium in weapons as a whole.
    It allows for both 1h and 2h metas to co exist where the one is a little faster the other one is a little tankier.
    mages for example their guardians can inherit block from 1h builds.
    3x dragan defensive becomes more viable.
    And so the list continues.
    2h q7 dk if not reworked will still have higher dps, and less block, but if 1h dps can pull mobs and bosses and still have dps 2h dps can have windows of opportunities.
    But ya we will even see people trying to push all round rubies.
     
    Last edited: Oct 15, 2020
  10. bonjourvietnam

    bonjourvietnam Someday Author

    Anyone know what will happen to our Tier 10 items? Will it be scale to max level or still remain at lv 55? Thank you.
     
  11. ΣMiwel

    ΣMiwel Forum Overlooker

    They said those would be scaled, but I don't think to max level: I am pretty sure of that. Just a bunch of levels. Remember that we're going WAY beyond lvl60.

    What attracts my attention so far is the incoming theft of the legacy items. I was waiting for the warnings to come to the live servers... because I was expecting that they wouldn't keep some items and remove others... and yeah. All legacy items are to be melted automatically, in other words converted to glyphs by a script. I gather they are going to be dangerous for the balance with the new crafting options in mind.
    Cloak of Power? Melted. Black Warlord's set? Melted. Old Dragan's ring that spawns the squire instead of knight? Melted. Ring of Inner Fortitude? Melted. Old Grimmag's robe? Melted. A bunch of other old uniques? Melted. Regular items going by the old standard? Yeah, shown above.

    Thoughts? Good/bad? @trakilaki ?
     
    Javah likes this.
  12. TwiliShadow

    TwiliShadow Count Count

    This is the ONLY official info I've seen:
    [​IMG]
    And there has been no other official info on leveling items.

    If they come out with a way to level items after the CE, then I have wasted a slew of cores for nothing raising the items that I was going to replace.
     
    Last edited: Oct 15, 2020
  13. Phyrix

    Phyrix Forum Veteran

    [​IMG]

    I would like to see that image please
     
    Last edited: Oct 15, 2020
  14. jelbeat

    jelbeat Junior Expert

    "This item will be melted automatically with the next content expansion"
    I wonder what will happen if u forget to get ur jewels and runes out of an item, will they also be melted?

    And maybe this is an item ur currently using, why not get a similar one in return instead of glyphs!
    If i wanted to melt it i already would have done this!

    Btw no more showing off items from the very beginning of DSO.
     
    cigarbennett and trakilaki like this.
  15. Javah

    Javah Board Analyst

    I suppose they will run a script to remove glyphs and uncast gems before the auto-melting.

    All right. But do not forget these are their items, not your items. Nothing here is your, and they can/will change/remove whatever they want whenever they want

    There is something - already announced - even much more dangerous than old legacy items for the overall balance... really want to see how they will deal with it. Weird it still does not attract players' attention, huh.
     
  16. amuntak47

    amuntak47 Forum Apprentice

    All tier 10 items must scaled to max level or everyone would leave the game, we spend so much cores and farming to create this 10 tier items
     
    cigarbennett likes this.
  17. Phyrix

    Phyrix Forum Veteran

    rly?
    threatening the devs if you dont even know what your build would be at after CE?
    expecting to be top after your level cap is increased by min 10 levels?
    Dude
    Your weapon will be level 73 if its t10 now
    you wont be OP and have a lvl100 wep, but you can farm yourself stronger like everyone else will
     
  18. Dzungla

    Dzungla Forum Connoisseur

    It will more look like old (no)scaling - our equipment won't be obsolete as such but we'll replace it sooner than you think. ..

    Instead 10 lvl too expensive GoP leveling like it was with previous CE we'll get then lvl upped but somewhere in mid range .
     
  19. ΣMiwel

    ΣMiwel Forum Overlooker

    I'm not sure what do you exactly mean right here, but if you're talking about the total slot restriction removal, there are only two options: Either it will create a "glass cannons + tank" system, similar to what lvl50 did, or there's the possibility that they actually pull it off well.
     
    amuntak47 likes this.
  20. amuntak47

    amuntak47 Forum Apprentice

    I have a tier10 Q7 weapon with golden stats in dmg , so you tell me that i must throw this to bin because devs want me ta farm everything again ???? Its just 6 months that they forced us to make it tier 10 and now they want to throw to the bin all that farming
    --- MERGED ---
    Tier 10 must scaling to MAX LEVEL of the new update , i farmed 2 years to found a weapon like this with golden stats and i am not going to farm again another 2 years. Imagine if someone have all equipment maxed to Tier10 and golden stats.
    I believe everyone would leave the game , only new players would stay
     
    Last edited by moderator: Oct 16, 2020

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