What is with drop?

Discussion in 'General Archive' started by .Baraba., Feb 25, 2015.

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  1. .Baraba.

    .Baraba. Advanced

    Today and yesterday I farm crypts all day and drop is horrible. A large number of runs I ended up with only one or no magical item. Last night, shortly after midnight drop was as expected ... a decent number of magical and few extraordinary items. But today we are back to square one ... max 1 magical item per run.

    Facts: yesterday my character was level 18 and now is 21 level. I play solo, not in a group. It is impossible to get even remotely decent item but for these day and half a farm nearly 3000 andermants, although thay are falling 8 per drop.

    Same play I did with my other character.... it was on R139 and now it have all leg items with few 100k glyphs upgrades. Just a first upgrade on leg bow was 63k of glyps... today to farm 63k is task for 4-5 days of farming.

    --MERGED--

    Answer to myself ....

    Yes, it is definitely that increased percentage of drop that are announced and introduced in R139 is no longer valid. It is quite clear that the DSO team changed drop percentage in some of these last patchs and thus returned to the state before the percentages R139.

    My assertion that thay will never explain the mechanism which determines the drop because it takes away them space for changes, if necessary, is also hereby confirmed
     
    Last edited by moderator: Mar 2, 2015
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