Feedback Roadmap

Discussion in 'Discussions on Current Topics' started by teddy.bear, Jul 14, 2015.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. teddy.bear

    teddy.bear Forum Ambassador

    Hello Heroes,

    Please use this thread to discuss the Roadmap. You can find a short explanation here, as well as 3 monthly roadmaps:
    Positive or negative, constructive criticism and ideas for improvements are, as always, welcomed. Please keep discussions on topic.
    Best regards,
    Your Drakensang Online Team
     
  2. Novadude

    Novadude Commander of the Forum

    Mouse cursor overhaul! Finally.

    Also, I see that there is a fix coming for glyph costs for % gear. Any idea if it is retroactive for previously dropped gear or just prospective for newly dropped gear?
     
  3. MANOJ

    MANOJ Forum Pro

    Thank you DSO
    Road map's here finally.
    Always wanted some approximate insights about things coming to us in near future. Helps me plan stuff :)

    Since Moon events are being reworked, will the scrolls to summon these event bosses work after rework if I store them from now? Or will there be an entirely different storyline or a different boss in these events after the rework?
    Same doubts regarding Ring of Life and Ring of Death quests.
    I wasn't around during level 40 to level 45 update and have no idea how things changed back then.
    Veterans might have some idea regarding this as you guys have seen such things before :D
     
  4. Darwarren

    Darwarren Count Count

    Excellent.
    More information if possible, please, especially for Lor'Tac and events.
     
  5. Novadude

    Novadude Commander of the Forum

    Feedback for Moon events: hopefully consumables for moon events stays the same but either the entry costs are lowered or realm frag drop rates are increased. Or even let unworthy monsters drop realm frags.

    Rol and RoD were drastically reworked last time around as part of the last parallel update. I think the entire parallel quests works okay as it is except that I think it would be a good idea to see increases in drop rates for frags, and more useful item values for the rewards, as well as the expected expansion to level 50 gear. Alternatively, maybe reset the quest frag values for quest completion at the new system is in placesince I think lower amounts of frags are needed the first time someone takes the parallel quest? It would be a disincentive to go through with the quests again with the expansion if old players had to do it at higher repeat quest frag quantity.
     
  6. MegaNuker

    MegaNuker Forum Ambassador

    I think that if you make new maps for the PW the rewards will be better. Knowing that the rewards could be better the skip the old maps might happen. I have I sinking suspicion that you get version 1 reward and then version two reward. Time will tell.
     
  7. Maxman67

    Maxman67 Forum Apprentice

    I think a trade sistem need to be placed here ( only for unic's) : Cuz we all gona be lvl 50 and 70% of your players ( p2w or f2p) will not complet the set's like roshan, keen, etc etc... Or a metod to adquire them by ander's or drakens... Or divide all the unic's between the boss, like gorga Normal only has to drop roshan / keen etc...an example

    another thing evrything looks cool but, I dont see the date of when gnob gona show up .... We all are w8ting gnob whit new good's offer's , I hope you dont do what you do all the time, like ask what he need's to bring ... and you do what you want and set gnob whit stupidely offers, all the time dev's do that and i think for what they just ask lol.

    The new's thing coming now are really good thing's but you always forgot the real problem, you never listen your's community.

    Like we need better drop from moon event's , not just new items to make the set's hard to get... it's hard enought... 6 mont's of new moon event and still not find the chest....

    balancing pvp maybe...

    Stop reworking the old's event's and make some new's one's....

    we just want some new items , Not like the new set of ess , like when sargon come's the first time whit an amazing overpowerfull set... after that the most of event's just give craps as reward. i want back sargon's event.

    we need another class maybe? 2 year's has passed from the dwraf lunch.

    I hope you read this and take it calm.... i think this is what you need to fix first b4 set an new whole continent...

    I think you will be capable to do amazing thing's whit this game, if you just listen to your comunnity , instead of just lunch new content's whit out take care of waht your players said's, need's or want.

    Sorry for my english I'm not good on it.
     
    Last edited: Jul 15, 2015
  8. _Baragain_

    _Baragain_ Living Forum Legend

    Oh dear god, Not again! NO TRADE... EVER! The day trade comes to this game is the day it is finally dead and I will leave and never return.

    And if English is not your first language, you can always post it in the proper location here... https://board-en.drakensang.com/forums/staff-dialogue.890/
     
    shadow-whisper and Novadude like this.
  9. shadow-whisper

    shadow-whisper Forum Mogul

    Not bad, looking foward to the PW rework and continent expansion + new skill system of course.
    But I have a question about sharing inventories - will I be able to look at anyone´s inventory/stat windows or do I need to get allowed to do so by the other person ? Because there is a lot of people that don´t want to share this.
     
  10. Novadude

    Novadude Commander of the Forum

    I agree, no trade ever.
     
    shadow-whisper likes this.
  11. teddy.bear

    teddy.bear Forum Ambassador

    Greetings Heroes :) !

    Please note that the July and August roadmaps have been updated - Release 155 was moved to August.

    Update: We have edited the roadmaps again. August and September threads have been updated accordingly.
    Best regards,
    teddy.bear
     
    Last edited: Jul 15, 2015
  12. Darwarren

    Darwarren Count Count

    from July, NPC Grizmek offers a “Surprise Mount”.
    All the new gear is putting a strain on the inventory and locker. Gear Achievements encourage storage and hoarding; we like trophies.

    It would be nice to have separate storage, a stable, tied to the hot key for mounts and pets. And/or, let us sell mounts back to Grizmek for andermant. Trashing a mount or pet is just a waste, not responsible behavior. (The Society for the Prevention of Cruelty to Animals would approve.)

    Also, since there are so many emotes available now, they should have their own attitude bin, not part of the inventory or locker space. If emotes get their own hotkey, tie it to the attitude bin as well.

    Let us melt or combine unique gems like the Solstice Star or Shadow Stone. A headpiece can only hold 5. Or, :) let them go into cape slots. :)
     
    Hannai likes this.
  13. teddy.bear

    teddy.bear Forum Ambassador

    Greetings Heroes :) !

    Please note that the October and November roadmaps have been updated.
    Best regards,
    teddy.bear
     
  14. Shiladitya

    Shiladitya Padavan

    Feature #4
    Fighting capabilities system
    Implementation of a score in the UI that will calculate how strong you character is and will help you reach your full potential. It will take into consideration general stats, skills, talents selected, items, knowledge and honor points. Each item in Dracania will also have a fighting capability score (more information coming soon).


    The Devs will tell us how powerful we are and how we can get more powerful, cant wait to start the tutorial :D maybe there will be a master-disciple battle at the end of it to see if the disciple learned anything ? :)
     
    Bubble likes this.
  15. BigPapa

    BigPapa Forum Overlooker

    "When you can take the pebble from my hand it will be time for you to leave." -Master Kan, Kung Fu, 1972-
     
    Dragonnns, Shiladitya and Darwarren like this.
  16. Dragonnns

    Dragonnns Count Count

    Man, that was a great movie! :::wax on::: ::: wax off:::
     
  17. BigPapa

    BigPapa Forum Overlooker

    Same genre wrong movie/show. Kung Fu was a series in the 70's with David Carradine playing a Shaolin monk that went to America during the old west. The show often had flashbacks of him as a child obtaining his Kung Fu and mental discipline training. Was truly a great show with a message that spans the decades. Still worth watching.
     
    Mindship likes this.
  18. Mal3ficent

    Mal3ficent Guest

  19. Hiro73

    Hiro73 Forum Expert

    Hello everyone, I would like that in Drakensang was added a new dark world, (I do not mean a great job, but only a portal that will start to introduce a new world extremely difficult (perhaps where we meet Balor Father ... or maybe we meet the one who wants to rule the three worlds). From the normal world you get access to the Parallel World (with "Hard enemies"), from the Parallel world you go in Mortis room and find the entrance of the Dark world (with " Very Hard enemies").
    I know very well that you can not mention other games but I don t know how to explain, the environment and the atmosphere of the dark world should look like the desert basement of EDIT, a bleak place, dark, with spooky ghosts and demons.
    Excuse me if I mention another game .. I had to shorten the title to camouflage it.
     
  20. Mindship

    Mindship Forum Inhabitant

    Regarding the roadmap for November (R158): any chance of these being worked in?

    * more visible pointer
    * more visible map against light backgrounds
    * hide-helmet feature

    They've been mentioned before. Simple stuff. Any moves toward implementation? (R159/160?)