Feedback Release 194 [FEEDBACK]

Discussion in 'Discussions on Current Topics' started by Allogeneous, Jul 12, 2017.

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  1. Greetings Heroes,

    Please post in this thread your comments regarding Release 194.

    Positive or negative, constructive criticism and ideas for improvements are, as always, welcomed. Please keep discussions on topic.


    If you are unsure what sort of feedback is being asked for, please read this thread.

    Any off-topic posts/pointless rants will be deleted.


    Best regards,

    Your Drakensang Online Team​
     
  2. fuzball15

    fuzball15 Someday Author

    cool stuff guys no more shooting arrows in to blind allys killing all now pvp going to be more balanced and bye bye twinks your days of bullying are over welcome to the big boys soon
     
    Hannai and babu_o_babu like this.
  3. Demon

    Demon Forum Mogul

    On paper looks good, ;).That gloves mistake was beautiful, to exchange the prices form q4 gloves with q7 gloves, but now after few months was fixed :)).
    Why crystal of truth on the bag?
    When the essence bag? Events bag? and core bag?
    I give you +. and keep up with the good work.
     
    Last edited: Jul 12, 2017
  4. LudiGrozd

    LudiGrozd Advanced

    Here is what I like about this release,
    N01 - Finally low level players that tweak there toons and have more damage then they should have are over with, no longer will they destroy this game by scaring new players. Some will quit, some will level up, sure its gonna take time but, happy that over and done with.

    N02 - Sargon kills now count for the Sagon Amulet reward quest.

    I dont like that I have to kill whole map just for 1 Sargon kill and it's got 4 days left on the event clock, there is just no time to finish this quest.

    There is no more Witch Hunter set that has increased 33% critical hit value bonus, that a real shame. Hope I find other way to make my setup, but if not, oh well, I have to stop.
     
  5. TerryPenrod2

    TerryPenrod2 Forum Apprentice

    The currency bag is not working for most items. For instance, it shows aero realm fragments and I have almost 3.000.
     
  6. User330K

    User330K Junior Expert

    They must be added by a mouse click, then they disappear from the inventory.
     
  7. bloodyneo

    bloodyneo Forum Master

    double nerfing rangers would pay its price....already servers are empty good luck to make it more empty.......
     
    MademoiselleCaramel likes this.
  8. Olimar

    Olimar Forum Greenhorn

    Currency bag is amazing, just could use more like these ... inventory is still full with: quest items / keys / essences / event items / gems
     
  9. Grizzles1

    Grizzles1 Forum Apprentice

    Ranger changes are terrible. If you don't like every ranger using the same powerful set, why don't you introduce other sets that are useful, instead of making every ranger crap. A little diversity would be nice. I didn't notice any difference with 1 handed weapons. The currency bag is neat, but it seems like a little bit of the effort was wasted since new moon blossoms are going away. An essence bag would have been more useful.
     
  10. thouvou000

    thouvou000 Forum Expert

    except that ridiculus and unnecessary nerf of rangers, i have noticed that now not only pw and the dragan ring but also regular rings can have critical lines istead of the usual resistance line.is this a bug or what, becaue you are mentioning nothing about it in the patch notes
     
  11. MikeyMetro

    MikeyMetro Forum Overlooker

    Removal of XP Blocking
    So very glad this crucial first step has been implemented. That being said there is still much more that needs doing. This will discourage new twinks from being created. However existing, well built, twinks have just gained the advantage of no new competition and perhaps even less competition as others throw in the towel. As expected cash twinks are still viable.

    Currency Bag
    Sweet :) Perhaps Infernal Frags and lockpicks should be added to this.

    Weapon Balancing
    I'm a bit confused here. Yes, my base dmg on the character sheet has gone up. But the base values on my Longbow as well as all my ingredient bows is still the same o_O Additionally, if making long bows more like DK 1h weapons mayhaps someone could tell me just which other 1h wep in the game has a base att speed of 0,83?

    New Moon
    It's about freaking time!!! :oops: ahem... I mean to say that this is not something that just need updating post-185 but should have been obviously necessary since day 1 of the event rework. Still, even with these improvements, as a Longbow Ranger the event is still meaningless to me aside from the celerity runes and a few Draken. Rangers got the world worst unique longbow with Full Moon and now in New Moon we get a Short Bow :rolleyes: Seriously, has anyone on the dev staff actually played a ranger since 2013? (By my estimation that was the last time a short bow could be considered a choice :D)

    Quest Log Freeze
    Although this only happened once per session it is still very nice to have this annoyance gone.

    The Alledged Ranger Nerf
    Prior to posting this I did a solo excruciating pearl farm in Ravencaw and a solo fatal RoD run (still no luck :p) in Q6. I gotta say it... What Nerf? My base dmg is higher and I am still a marksman (as all archers should be ;)) so, again, what nerf? Oh yeah, Q7 set got toned down a bit. This is not the first time, nor likely the last, that gear has been adjusted. But that was a gear nerf not a class nerf. (I realize that many players fail to see the difference :confused:)

    Overall Impression
    A generally good release... moving forward.

    Luck be with ye,
    Mikey,
    Tegan

    p.s.
    //edit// Makes sense though. Regular gear should have the same base values as uniques in most cases. In this case I feel it makes regular rings more useful as stand alone items. As well as not losing a stat line when transfer crafting.

    I do agree this change is significant enough though that it should have made the patch notes.
     
    Last edited: Jul 12, 2017
    _Baragain_, trakilaki and bLaind like this.
  12. Mr.Tank

    Mr.Tank Forum Greenhorn

    unless u haven't noticed, when u die u don't get exp, with that said twinks will remain twinks
     
    alchimista likes this.
  13. Grizzles1

    Grizzles1 Forum Apprentice

    I did a little bit of looking around to see what actually changed with 1H weapons for rangers, and it seems that longbows have base 1.00 attack speed, and short bows have base 1.18 attack speed now. The only thing is this change was not applied to any existing gear, OR the weapons that appear in the PW rewards windows. Only newly dropped non-uniques, and non-uniques purchased for ander at the blacksmith NPC. What is the point of this? You get higher attack speed on your 1H now if you buy the ~900 ander blue weapon and that's it? Also noticed that blue siege bows are not purchasable with ander from the blacksmith NPCs.

    Edit - If you're not changing attack speed for existing gear, why'd you change set bonuses for existing herald set gear?

    ---------MERGED--------

    Also, I have to delete my game data every time I want to log into the game now. The play now button does not work after every log out.
     
    Last edited by moderator: Jul 12, 2017
    trakilaki, nashedi000 and MikeyMetro like this.
  14. MikeyMetro

    MikeyMetro Forum Overlooker

    Yup, Just ID'd the stuff from my farm and saw this. This really needs to be scripted to existing gear. I do not relish the thought of starting from zero with my weapon crafting.

    Luck be with ye,
    Mikey,
    Tegan
     
    Last edited: Jul 12, 2017
  15. thouvou000

    thouvou000 Forum Expert

    dude, do you really think rangers are angry now because of a non-significant nerf like the q7 set?First of all, you said its not a character class but a set nerf. Are you serious about this statement? When 90% of rangers have spat blood to get the q7 set so they will be able to farm higher difficulties more easily and when this set is not nerfed for other classes, then yes its a character nerf and a ridiculus one if you take into consideration that rangers farm basically only with EA and this nerf affects them. But what i dont really understand is whom this nerf benefits? Its a nerf that affects farming. Why did they decide to make rangers life more difficult when noone really cares about how fast a class farms, except the ridiculus way dwarfs kill bosses.

    Secondly, please read the patch notes again, because when you do, you will see the BIG nerf among some lines there. The exploding arrow explodes now only on impact, which means if it hits no enemy it wont explode. Rangers are not like other classes. They dont have 100 useful skills for pvp. EA was what made the rangers good in pvp, now they are like non existant.They wanna nerf rangers skills, because they think EA is too op? How about nerfing q7 set and q8 set for mages, the limitless attack speed of dwarves, the 1h dk that delete players and never die.
     
  16. BigHink

    BigHink Forum Inhabitant

    re-done map in Blackborg is much better. Got 45 wood on 1 run thru on painful.
     
  17. Redkiller12

    Redkiller12 Forum Great Master

    So,i tested EA in q3 and i saw some other changes/nerfs to EA that are not stated in the patch notes.First of all,i noticed that the arrow explodes earlier and faster than it used to.Pre-194,in used to get into the enemy and then explode,now it explodes with the first impact,meaning that it's harder now to deal AOE dmg with EA.Also,there is a nerf to the dmg also.Pre-194,if you hit a marked enemy,explosion dmg used to be "doubled",because of the armor break,whereas now it doesn't.These two changes just destroy the skill even more for pve too...
     
    Last edited: Jul 15, 2017
  18. rogue07

    rogue07 Someday Author


    lets try to keep on topic here and end rant.

    and to make this short, read this. Mages vs Ranger: Range debate
    did you test this out? i havent really logged in yet, but I hope this gets fixed... an instant bypass of exp blocking within hours of release, kinda sucks :/
    and also, sometimes things die after you do or team kills bosses after you die, I was planning on teaming up with my friends on my lowbies to level up but this might mean I'll have to stay halfway across the map so I dont lose exp o_O
     
  19. Stendarr

    Stendarr Forum Apprentice

    Dear BP, are you rly serious? Oke it was expecting that the nerf will come soon or later, but like that? Why you just do not make it bit equally, when you impair something (Q7 set, explosive arrow skill) then you should improve something somewhere. I'm pretty dissapointed, no for pvp, that was fair ... but for pve? Just why? May I know which class you will nerf next time? Bcz as I see nerfing rangers is quite popular for you, guys .. last nerfing was 8months ago, now next.. and i don't see that you were touching mages or dragon knights.

    The Currency bag is great thing, but why you added there Blossoms and Crystal of Truth? Just question, no criticism .. bcz as I know after some New Moon events you will remove possibility buy something with Blossoms and Crystal of Truth is actually thing for some event (don't remeber which one), so why aren't there added things for other events?
     
  20. Mal3ficent

    Mal3ficent Guest

    The issue is known and reported before R194 went live.

    Cheers.
     
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