Feedback Release 188 - Feedback

Discussion in 'Discussions on Current Topics' started by Sunlight, Apr 20, 2017.

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  1. Sunlight

    Sunlight User

    Greetings Heroes,

    Please post in this thread your comments regarding Release 188

    Positive or negative, constructive criticism and ideas for improvements are, as always, welcomed. Please keep discussions on topic.

    If you are unsure what sort of feedback is being asked for, please read this thread.

    Any off-topic posts/pointless rants will be deleted.

    Best regards,

    Your Drakensang Online Team
  2. iNeXoRaBlE

    iNeXoRaBlE Forum Great Master

    Well Only the correction of the herald's set was more than enough.. I was bombarded by the Rangers without even getting hit from the net. It was annoying. The Boss bars is a nice touch.
    Is Khalys now easier? Or the difficulty remains the same? She is so different than the other bosses. (if everybody dies she fully heals)
  3. Dark_Sinister

    Dark_Sinister Forum Apprentice

    Well now we cant get any of the set parts from Balor. Only the black panther is available.

    Nicely done BP :(
  4. Universeea

    Universeea Advanced

    Really still no fix for transferring DK axe and swords onto uniques? Is it that hard to change a '0' to a '1' in the coding???

    What happened to the timer while running through PW dungeon? :mad:
  5. iNeXoRaBlE

    iNeXoRaBlE Forum Great Master

    Important Note

    The Q1 timers seems to be quite off... The time seems too fast and the monsters stay at 100% from the first map. So i have fullfilled the monster count from the 1st map. Is that normal? I get the 6k mosters kills from the 1st map. [​IMG][​IMG]

    I haven't even killed all the monsters in the map.
    The spawns from the cultist count as monsters for the monster count %. I think before didn't count.
    Last edited: Apr 20, 2017
  6. titatov

    titatov Forum Greenhorn

    am i right that now we will only get 100.000 coins for each q where we have 50k points? i did all 8 q to get 8 x 500 gold ... is it changed again? :eek:
  7. trakilaki

    trakilaki Living Forum Legend

    That is their goal ... to prevent you farming and playing for the ranking. With this new fake release you don't have to kill more monsters than the cap (filled up green bar). This way they want you to run through the maps and leave the loot behind ... furthermore ... they removed the visual timer and put a time bar so you won't have clear view of your time.

    What you don't know about this release:
    Besides your unique items got nerfed and the absolute enchantments capped to level 50 ... They made another change to the crafting just to screw us over again.
    From now on all absolute enchantments are capped to level 50 ... no matter what level your crafted item is. That means if you craft your level 50 items with level 55 items ... no matter if your item is level 53 or 54 ... you will get copy/pasted level 50 absolute enchantments.
    They are dedicated to destroying this game ... that is for sure.
    This limitation exists only from level 50 upwards. Isn't that funny? Making this crappy limitation only short time after they introduced their "Oscar Winning" crafting 2.0 system ... just to force you to play in their way and spend more resources and money. Players haven't been using their crafted items even for one moth ... and now ... some new designer... with new directions from his bosses is making this game playable only their way.
    Listen buddy ... I will never use your 2H hoaxbows and your onyxes .... I will always play my WAY!!!!!!!!!!
    I will find a way and I will do it.
    This game is not deserving my attention anymore ... but I will continue only to despise them!!!
    SHAME on YOU!!!

    This is the second biggest theft in the history after the Real Crap - Bayern game few days ago.
    Corruption at its finest.
    alchimista, MikeyMetro, Demon and 2 others like this.
  8. iNeXoRaBlE

    iNeXoRaBlE Forum Great Master

    I still think it is a bug... The spawned monsters didn't count before at the monster count.
    For a new player like me it is so hard gathering materi and fighting the bosses at fatal. (i wont even mention infernal).
    I Won't spent a Single euro in a game that keeps dissatisfying its users. At first i was sceptical about buying premium but every single day they keep changing things in a way that is like saying to me.. "Give me euros to win". I am not 13 y.o.
    Personally i was really excited (and frustrated) with the Collectors bag. This was a thing that the community kept on asking.. But guess what... Its all about money.

    Rangers can play in many ways so you will find a way to play..
    P.S 2
    I feel you.. I dropped all my unique gear when the 185 rel was introduced.
    Last edited: Apr 20, 2017
    molnijanx likes this.
  9. bloodyneo

    bloodyneo Forum Master

    leader board time increasing every release!!!! 2much reward to offer monthly? word of feed back from me(STINGY)
  10. trakilaki

    trakilaki Living Forum Legend

    It is not a bug ... check your flat kill score per every round ;)
    Your killing score is always the same ... no matter if you killed 100 or 1M monsters.
    The timer is making the difference ... it multiplies your killing score with its time bonus.
    The better the time bonus is ... the better your score is.
    Twink's heaven.


    I was playing it at TS
    Check my killing flat scores

  11. iNeXoRaBlE

    iNeXoRaBlE Forum Great Master

    For score its faster killing 160 monsters than the whole map. Now about the time it seems that it is less that 15'. I can't even tell without the clock. For me is impossible to do such time. I dont even have dmg to kill them fast.. Anyway thanks for telling me that is not a bug.
  12. Demon

    Demon Forum Mogul

    I should remind that sappire's rafine fail method and no new one at horizon.
    They try to keep us in game with events and contests while they cripple the game for money.
    When they understand that they dont get money if they continue to ruin the game like this, they will destroy this game every patch trying to squeeze money from us and more will leave.
    Relax BP dont try so much to take our money and it will be better for all, we dont forget all bad things that you have done from the begining of game until now but maybe we can forgive some of them if you can leave your greedy for few months.
    What i.m sayng is to do things in game but not with money in your mind just for the game and for the players and they will reward yor good intentions.
    This applyes to BP the more they try to squeeze money the more players will leave this game. They have destroy the Sapphyres use, they destroy two clases from game, they ruin monthly events, they destroy crafting method but we have pets mounts and costumes and from this we know that big players has lef and now they try to take some money from kids delivering toys to them.
    I have bought one month deluxe and 8k andermant , next mounth i go only premium or maybe normal.
    I think in short time they will unify the servers they will start with that fail korean server.
    Game over (for many players) GG BP.

    I have a personal motto in my language
    "The more you are greedy the more you lose"
    trakilaki likes this.
  13. edrogers58

    edrogers58 Regular

    So Defeat the Undefeatables bosses are going to be as strong as the Paralel World bosses and drop thier Uniques I am sure I read this right
    So I want an honest answer from a dwarfensang developer are the Uniques going to drop regularly from all the resources we will use or have you taken a fast event nerfed the drops and made it harder to progress like you do to EVERY event that people have enjoyed ???
    Some honesty for a change would be nice for the few people that remain to play this game :)
  14. cdeepal

    cdeepal Forum Baron

    I can see a bit of an issue with the new way of calculating the score in the leader boards now.
    Basically you get more points if you kill more monsters in a shorter time.
    So, what I usually do is to enter the map, kill one or two mini-bosses and get out. Rinse and repeat.
    Previously before this update, I usually get around 100-300 points per run.
    Now, with the update I am getting 500-1500 points per run. This way I can get to bronze within a couple of hours of playing.
    The reason is that I kill only a couple of mini-bosses and the surrounding monsters pretty fast and get out. With this technique, since I spent less time, I get really high points.
    I don't know if this was intentional or something overlooked.
    But, people who tries to complete runs and kill the bosses gets screwed because they get much less points.
  15. MikeyMetro

    MikeyMetro Forum Overlooker

    Yet another nerf to crafting. LOLZ. This only reinforces the fact that the devs do not play or understand the game they are working on.

    Just cuz I am a nice guy I'll give the devs a heads up to supplement their short bus thinking. Y'all will need to do a couple more nerfs regarding absolute stat values.

    Nerf #1: I had a very good stash of blues w/ absolute stats pre-185. Many of these have already been crafted onto exos at level 52/53 (a bit under 300 CHR per line.) So you will need to run a script to nerf them back to the original values.

    Nerf #2 (you could skip #1 if you do this first) Block items with absolute values from being used in the work bench. This will be needed if y'all really want to preserve the delusional future you have for the game. (Note: this step has the additional bonus of achieving your goal of driving more old core players from the game.)

    Don't understand? All those energy drinks and pizza y'all consumed working on 185 are really bad for your living machine so I'll help out more.

    Let's take the often referred to CHR lines as an example. Even at the original 240+ values these are still ultimately more useful than most of the silly enchantments now on lh gear. I mean block rate/strength on rings and ammys :D:rolleyes::D One unique core crafted with 920 CHR, a Bloodtooth, a good wep adorn and a qood quiver is all I need to maintain 75% CHR chance. So much for y'all forcing me to use a 2h BogusBow and replacing my sapphs with onxy :p

    Heck I'm just 1 bar from level 55 and I am still running 70% CHR and that is with a BLUE adornment and a BLUE quiver that are part of my duct tape and baling wire current build. I only need to do a couple of crafts when I hit 55 (that are not affected by this nerf) to get back to my old 75% I had at lvl 50)

    Additionally, this means I can forget about %CHR on a helm and go with damage lines as well as a few more dmg lines on a belt. Meaning not-awe-inspiring BogusBow becomes even less so.

    And if Draken core crafting ever makes its way back I am even better off. For the players wondering, 'what about CD?", I still have plenty of places for that and the new runes as well... which I can use more of these runes since I still have an offhand item ;)

    Anyway, enough of my course for the devs (if any of y'all read this I have a friend at a local community college that can probably get you a few credits towards an actual degree in game design :cool:)

    I have some more feedback on this release but I need to get back to playing so I post those comments later.

    Luck be with ye,
    _Baragain_, trakilaki and Demon like this.
  16. iNeXoRaBlE

    iNeXoRaBlE Forum Great Master

    what's the deal with that huge icon? :p Some hasty work is done with this rel and i cant understand the reason.. The game need tweeking in many ways, we suggest but i guess nobody cares..
  17. Gevilson

    Gevilson Active Author

    + Good thing that the huge HP loss while changing maps was finally fixed, although not mentioned in the patch notes... You can take the credit when you do nice things. :p

    + Very nice new khalys fight. Feels much more fluid, engaging and entertaining. Can't wait to recover the khalys mask (when you introduce it)

    - One of khalys' new attacks, the andermagic beam, let's call it, is always invisible.

    - What's up with the leaderboard gold rewards? I hope that the displayed amount is for the upcoming seasons, and that the rewards announced in R185 are still there for this longer season.

    :confused: - While testing the khalys fight in Fatal I started with 4/5 kills in Excruciating difficulty and 5/10 in Fatal. After the kill I got the 5/5 Excruciating mode achievement and 6/10 for Fatal mode. Odd?
  18. Demon

    Demon Forum Mogul

    I think that when you transfer them on the unique they will go down to level 50 max value.
    They should let the things like there was after 185. now they try to repair a "mistake" that has born some beautiful babies like the grimag ones.
  19. bLoodZ

    bLoodZ Someday Author

    Are you sure they haven't done that already?
  20. obli7

    obli7 Forum Apprentice

    I'll start with the good stuff. It is nice to see that Khalys has been altered to allow for single players to defeat her. I really did not like her being an impassable wall in the Q's, especially with her current lack of good items. I was stuck there for many weeks because I could not defeat her solo and nobody wanted to go there for farming. Even though I cleared that Q several weeks ago with the help of some friends that got out of their way to help me, I do appreciate that someone listened to the feedback and made her possible to be defeated by a single player.

    Now, as for the problems I am facing and others have already mentioned, I feel that everybody is facing them after R185 and that they are because of hastily implemented changes. To be more specific:

    Do you want to remove the sapphires from the game? Fine by me. But do it for everyone or at least make the old Sapphires acting like runes as well. As a new player I am now stuck in a situation that I cannot buy sapphires and celerity runes are difficult to get, whereas old players not only have their sapphires but they can use celerity runes alongside with them, reaching speeds that I cannot ever hope to achieve. Of course I do not suggest deleting or nerfing the old sapphires, people paid and/or farmed long and hard for them, but at least turn them into runes so that they cannot be used alongside celerity runes.

    Do you want to establish a new framework where the items have base values and tiers? Excellent. I do like it. But do implement it fully, not just for the new items in the Q's. As it stands now, every other unique (including but not limited to Keen/Spark items, cube uniques, bought items from the premium merchants, etc.) is completely useless. Even if you could not upgrade all of the old uniques, at least the new one that are dropping now should be based on the new framework and not have their old, puny stats. Same goes for the regular items, as cubes drop "tierless" items that are completely useless. The tier of the item from the cube should be linked to where the cube dropped. Also, I do love the ability allowing us to transfer our own stats into uniques but, as it has been already suggested, this should have been reserved for new items only and not for old items that give players unfair advantages.

    As for the new events, I need to see them first before submitting my opinion, but it sounds like I will like the new implementation.
    EhtovK likes this.
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