Feedback Release 215

Discussion in 'Discussions on Current Topics' started by teddy.bear, Feb 12, 2019.

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  1. teddy.bear

    teddy.bear Forum Ambassador

    Dear Heroes of Dracania,

    You can find here the detailed Release 215 Patchnotes.

    We're looking forward to your feedback!

    If you are unsure what sort of feedback is being asked for, please read this thread.
    Any off-topic posts/pointless rants will be deleted.

    Best regards,
    Your Drakensang Online Team
  2. Archane

    Archane Forum Apprentice

    - The issue that the armor reduction effect and the movement speed reduction effect of the Sandwhirl did also work against Bosses, has been fixed

    Does this mean that the armor break from waistband of the dunes no longer works on bosses?
  3. nikatar

    nikatar Junior Expert

    What do u mean the green goblin had a big chance of appear? Sometimes you go and find them like 1/3 or 2/3 and others are like 0/8!
  4. sargon234

    sargon234 Commander of the Forum

    So BP had decided that a feature is now a bug because it was too convenient for the players

    BP finds new ways to be scummy
  5. ghostmagicus

    ghostmagicus Forum Pro

    Well,i think this is one of very short times when i agree BP point. It was an issue and needed to be fixed. Maybe you dont know how much gold/andermant i spended before for a rune at jesters, i dont say more.
  6. ΣMiwel

    ΣMiwel Forum Ambassador

    Alright... so you're killing mage's q7 set... doesn't touch me personally... but...
    Make the singularity 5p. talent decrease the cooldown of singularity, too, and fix it working with teleport with cd reduction runes!

    Now the best part...
    What the damn is BP doing?
    Not that big a deal... but you're turning off more and more skills in bossfights. That's not the way to go. I already know that the 3p. talent of BoW of DK doesn't work in bosses. I know, those are not main damage sources... but still. Why are you doing this?
    Turn all these skills back on! I understand the resistance to slowing and stunning, but to DoT?

    Finally. How many months did it take you?

    When is the Mortis' set and shop coming? When are some good unique longbows for the ranger coming? Those are the things we're really waiting for. I don't think that's a lot of work. It doesn't require a completly new framework.
  7. sargon234

    sargon234 Commander of the Forum

    that's because you're a shill on the side of BP

    Even with the more frequent appearence of the goblin, the time required to get a rune was similar to before
    And that's not addressing the hypocrisy of BP, who previously declared that this was actually fine and there was no bug in relation to the appearence of the goblins
    Hell, if anything, the anomaly was on the other secret lairs
    they're busy destroying whatever it is left in the game that makes it for fun and compelling gameplay
  8. heror

    heror Forum Baron

    [content removed]

    On other not to @ghostmagicus idk what game are you playing but before in 1 week i got like 3 runes (1 drop and 2 bought with clovers from jesters )
    Today i made 30 runs to the secret lairs and ,,,,,,,,,, tada i made 400 clovers so aka i waited 2 weeks for 1 run ye i see reason to be nerfed exactly i got a whole 1 rune man this is overbroken.....instead of making the other lairs more viable , no just nerf what is usefull
    thanks DSO

    I mean ppl before made twice the amount of runes , but no no no 1 is wayy to much for 2 weeks , nerfed
    Last edited by moderator: Feb 13, 2019
  9. Akageshi

    Akageshi Forum Duke

    Oh so you want real feedback. Here it is: A list of tiny changes that nobody cares about. Useless release 215, addressing issues, most of which nobody even knows about. INSPIRED stuff.
    deliburan78 likes this.
  10. silverseas

    silverseas Count Count

    I don't think a set of patchnotes being released have ever prompted me to log onto the TS as fast as this one did to check out this one so-called bug fix...

    Well, congratulations BP. I normally try to give balanced feedback about the various points of an update, but by fixing this "bug," which has existed for as long as I can remember playing SW for the last 5 years, you are alienating your most skilled SW playerbase. I don't recall having been this disappointed by a patch as this one. My entire playstyle since level 45 has been built around using Mind Control to combo skills, but this "fix" essentially castrating SWs against bosses, champions, and single targets especially if they play solo.

    Honestly, with the sneaky changes such as rendering the green rarity champions able to be mind-controlled instead of immune, I should have seen it coming. Make mind control stupid so that people who don't understand how to use it effectively don't get left out, eh?
    _G_R_A_M_P_S_, Viki and ΣMiwel like this.
  11. ΣMiwel

    ΣMiwel Forum Ambassador

    Actually, I saw this coming since R209... When they changed the skill descriptions. The previous was vague and even on the side of it working everywhere in some languages. But people were crying that "op mage jumps three times in arena" and boom, we have what we have.

    I really have never seen a use for that talent aside of the stronger mobs... you don't need to copy anything to destroy a horde of regular mobs. If they are going to go for it, let they change the talent to actually do something useful...

    It was a part of my boss setup. I used to copy stuff with that, even though I'm not using q7 set because
    1. With my connection, a single lag would break all the cycle for a whole minute pretty often.
    2. I don't like relying on temporary buffs.
    3. My calculations prove some other combinations to be more effective.
  12. Zoltan

    Zoltan Junior Expert

    08:30 am (CET UTC +1) start count down on all instances (30 minutes)
    09:00 am (CET UTC +1) start maintenance
    10:30 pm (CET UTC +1) servers going online again (expecting to last longer than usual)

    Guessing that expected time for server to be back online is 10:30 am and not pm? I get comment about it expecting to last longer than usual but....
  13. Viki

    Viki Forum Mogul

    i really don't understand what's going on in the minds of the developers. but, this "fix" only happens because many have complained that the mage is too strong in the pvp due to you mind control. then please for dwarves, rangers and dk just as well limit the possibility to reduce the cool down on boss fights for triggering the buff. would be fair enough.

    thx dear bp team, for making q7 set useless at bosses for mages!
    Last edited: Feb 13, 2019
  14. heror

    heror Forum Baron

    it has always been useless ppl juste refuse to believe it since patch 209
  15. deliburan78

    deliburan78 Advanced

    Rangers don't have cooldown reduction skill.
  16. heror

    heror Forum Baron

    The reference that he/she made was towards the 5points net upgrade which has 40% chance not to trigger cooldown ( which is a chance ye but when it triggers it completely removes cooldown which is better than cooldown in a sence if you are lucky)
    But rangers cooldown are already low so thats the point
  17. westernranger

    westernranger Someday Author

    First time seeing feature becomes "issue"? Pfff...

    [content removed]

    Also there might be an example with mount+tp_to_city combination (feature for a long time -> issue -> fix -> ok, ok, feature).
    Last edited by moderator: Feb 13, 2019
  18. callme0216

    callme0216 Padavan

    Okay lets say like this.

    How can you Mind control succesfully in PVP?
    Is that was right even if you cant Mind Controll another player?..I dont think so.

    If you use your Guardian, you still can use your MC buff just saying, or you should be. But in PVP pre215 when the mage just casted the skill not even aiming at something is just dumb.
    Hetsunien likes this.
  19. heror

    heror Forum Baron

    Just stop by that logic the whole class is dumb but dwarf getting the grop effect when he is with his turrets aint dumb ?
  20. rtghnm

    rtghnm Forum Greenhorn

    I hope it won't be fixed, although I don't use q7 set (on my mage) I do use MC+singu for farming bosses.
    Don't really care about PVP since i dont play it that much.
    It's just my playstyle though.
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